Today was the launch of the Kickstarter for the special edition of my 6th book Malinkar : Lord Of Enmity. This adult interactive adventure story covers the corruption and rise of the villain in my third book, and where his animosity towards others spawned from. A prequel to The Druids Of Pneuma, the Kickstarter is to raise funds for an illustrator and limited edition hardback copies. To visit the page and support this gamebook campaign, click here http://kck.st/3pHWHTS
I’m delighted to announce that the Savage Realms project I have been working on is now going live on Kickstarter. My latest book, The Tavern and On Gallows Hill is joined by two others, penned by Pat ONeil, and David Lowrie of Blackdog Gamebooks. It’s a chance to back three amazing gamebook productions in one go, in a huge triple whammy style. Best of all, whatever level you back at, it’s already funded in less than 12 hours! Congratulations to TroyAnthony Schermer. Here is the link to view this incredible project. https://www.kickstarter.com/projects/malivor/three-new-savage-realms-gamebooks-by-three-guest-authors?ref=project_facebook
Well this year saw the release of another two books; Jamthology and The Druids Of Pneuma. With these tucked under my belt I prepped to continue work on LIG4, then recieved a rather interesting and exciting request. I have been asked to guest-author for the Savage Realms gamebook series by its creator, the much revered TroyAnthony Schermer. I can’t say ‘No’ to such an honour, and I shall make this book not only better than any I have written for myself – but also better than most I have read. I dare not give out spoilers, especially at this early developmental stage, but work has commenced and the idea is even better than the one I reserved for a full length amateur FF. So there! Eat your heart out Stephen Hand.
For all those who cannot source a physical copy of The Druids Of Pneuma, a read-only PDF version is now available at http://www.thedemonicthree.com/palantir.htm for only £3.50
Well, I was going to take a rest from writing, but my delightful niece gifted me a pen and notepad specifically to write my next adventure with. Can’t really ignore a demand like that, so three nights ago I came up with a backstory and we’ll be returning to similar mechanics as LIG2. Exciting times, no idea when it’ll release as I’ve only just begun, and there’s no old manuscript to sponge from like with The Druids Of Pneuma. Watch this space for more.
Hello fellow gamebookers. I know I promised an epic gamebook but between kids, decorating and other duties I have been pressed for time. BUT! Fear not good people, for to sate your appetite for Jamness, I have just published a little filler of a book with the most basic of mechanics. If you would like to read more CLICK HERE!!
Fellow Fighting Fantasy fans… Well if I haven’t gone and written my own gamebook! Ok, it isn’t big and it isn’t clever, but it should be great fun on a nostalgic level. Keep your eye open on Amazon from Monday 17th August.
Several years ago I had the privilege of reading an embryo-stage version of this excellent dungeon crawl adventure by Destiny’s Role gamebook creator Mark Lain, who is now entering it into the series as Book2. Of course, the defining dungeon gamebook would be Ian Livingstone’s Deathtrap Dungeon but this isn’t anything like that. With some extraordinary beasts in it and clever conundrums to appease ones wit, this deviates from the very dark Mistress Of Sorrows into a more sword and sandals style romp. If you would like to back this project on Kickstarter, CLICK HERE
I’ve done a little bit of proof reading and play testing for Mark Lain in the past, including the mini’s in Destiny’s Role book 0. Book 1 on the other hand is an absolute epic by comparison. Here we have a single adventure a whopping 500 references long with three artists on board, Alan Langford for the gorgeous cover, the ineffable Malcolm Barter on cartography and Mike Tenebrae for the internal illustrations. Having backed this on Kickstarter my likeness has been included in a very prestigious place in the book. Must admit, Mike did exceptionally well as I’m not easy to photograph let alone draw.
He’s a barman get your minds out the gutter
Anyway back to the story. The premise is to hunt down and destroy the Redcap and her witchly associates before her power becomes far too strong she can take over the land. And boy is it a tough ride. You need to make sure you get as many objects and provisions as possible as you will be in so many situations where these will be useful, not to mention the combats in Mistress Of Sorrows come thick and fast. You’re surely guaranteed not to complete it first time. I stopped counting at my twelfth death, most of them in fights.
Mark has clearly researched a lot on the subject matter, and evidence of this is none so obvious if you manage to get to Covan. This particular part of the book is my favourite area and the descriptive of events therein has writing in a style suitable enough for a film screenplay. This surpasses the authorship of other gamebook writers that have been in the game for years, just like Victoria Hancox did with Nightshift.
Whilst I managed to complete the quest and slay the Bigbad, she took me with her and I succumbed to her final hex. (So didn’t manage to meet myself lol) I hear a third book is in the works as well, so soon after Mistress Of Sorrows and I’m deliberately holding back credit so I can be part of that Kickstarter also when it comes about. If you don’t own Destiny’s Role books, it’s high time you did as you’re missing out on the cream of modern gamebooks crop. 10/10
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