Well, I was going to take a rest from writing, but my delightful niece gifted me a pen and notepad specifically to write my next adventure with. Can’t really ignore a demand like that, so three nights ago I came up with a backstory and we’ll be returning to similar mechanics as LIG2. Exciting times, no idea when it’ll release as I’ve only just begun, and there’s no old manuscript to sponge from like with The Druids Of Pneuma. Watch this space for more.
Rather pleased that sales picked up with the release of The Druids Of Pneuma. May slowly be making a name for myself in the gamebook community. Ive also done a bit of fundraising lately, and the latest charity to receive funds is BulliesOut. Would really recommend them for the fantastic work they do, so check them out sometime. Of course, exposure helps so I also purchased some garb to help spread awareness.
Literally Immersive Gamebooks 4 is being penned. I promised myself time of, but have been bitten by the bug. New genre, no silly 26 year old manuscript, this will be my best yet!
So the special edition sets of The Druids Of Pneuma have started finding their way into their new owners hands. Let’s take a look at a couple of things that make them so special.
1) It’s not branded with the LIG logos. We get to enjoy Malcolm Barter’s art The Bella Mort without the monofett LIG crest across the top. No ISBN or blurb either.
2) It’s a hardback. One of only 35 in existence. Okay, 36 if you include the proof copy. There will never be anymore made, making them rarer than a Magehunter lol.
3) Some text has been removed. If you are a follower of the Literally Immersive Gamebooks page on Facebook, or backed at a Walraven level, you will no what something is when you find it which may be important. Otherwise, your quest may get a little stifled.
4) There is a credit list, and write up about how the book took a quarter of a century to get from my head to its published form.
5) They’re all signed. You’re welcome 😜 Paperbacks will be available on Amazon next week.
So a couple of days ago I received the proof bound of my latest gamebook , The Druids Of Pneuma – the third title in my Literally Immersive Gamebooks series. There are 36 of these hardback copies in existence, all taken by a backer of this grand project. They have 410 sizzling references to look forward to with artwork by Fighting Fantasy illustrator Malcolm Barter, Mike Tenebrae on internals, and Pat O’Neill on fillers. The book will officially launch after these special hardback editions are posted off, and be available on Amazon in late May.
Hello fellow gamebookers. I know I promised an epic gamebook but between kids, decorating and other duties I have been pressed for time. BUT! Fear not good people, for to sate your appetite for Jamness, I have just published a little filler of a book with the most basic of mechanics. If you would like to read more CLICK HERE!!
Several years ago I had the privilege of reading an embryo-stage version of this excellent dungeon crawl adventure by Destiny’s Role gamebook creator Mark Lain, who is now entering it into the series as Book2. Of course, the defining dungeon gamebook would be Ian Livingstone’s Deathtrap Dungeon but this isn’t anything like that. With some extraordinary beasts in it and clever conundrums to appease ones wit, this deviates from the very dark Mistress Of Sorrows into a more sword and sandals style romp. If you would like to back this project on Kickstarter, CLICK HERE
Well it seems the Fighting Fantasy franchise has been completely sold out to ScholasticUK. It’s with deep regret I have to post this as the cover of the brand new Fighting Fantasy adventure. How twee, and how mocking of everything good up to now… and that’s been sparse!
For all those who might say… ‘but these books are now aimed at 5-8 year olds’… screw you! We was also that age when we started collecting and we got the likes of this.
Fighting Fantasy art is one half of the glory, and now its been handed to people who do not know the series nor have the style to suit. While there is every possibility Rhianna (yes, his daughter) has turned out a good story, I strongly believe we will have another Higson-esque adventure that just doesn’t capture the feel of Titan. And hey, another coverstyle. Scholastic ripping completist collectors off once again no doubt to make this ailing experiment with a legendary series a bit of profit. Which begs me to ask once again… I wonder what proportion of the profits come from old school collectors and how much comes from modern youth, not including those who buy them for their kids to relive their own youth? Scholastic have decided to ignore die hard fans once more, and I say fuck them.
Up until now, I only purchased new adventures in the Scholastic range. This hideous travesty of a cover sees me divorcing from any modern FF releases that are not from classic talent. It breaks my heart to say this, but everything Scholastic has done to this point apart from Assassins Of Allansia is either fatally flawed or absolute and utter trash, trumped by the modern generation of authors who actually know the genre such as Mark Lain, Victoria Hancox, James Schannep and Dane Barrett to name a few.
This is the death of a legend.
Today my dear friend Oliver McNeil launches his new Kickstarter campaign for the sequel to his award winning ( 😉 ) tabletop RPG, The Storymaster’s Tales Weirding Woods. The new adventure sees you as a hero trying to gain glory from the perilous Dracodeep Dungeon. New magic, new monsters and new characters abound in this fantasy Grimm-esque world. Having play-testing it live recently, I can tell you that it has all the makings of another masterpiece like it’s predecessor and it is great to see The Storymaster’s Tales universe expanding with another game in the pipeline even now. If you haven’t gone so yet, check out Mr McNeil’s Kickstarter by clicking this link The StoryMaster’s Tales “Dracodeep Dungeon” Hybrid RPG, via @Kickstarter https://www.kickstarter.com/projects/legendphotography/the-storymasters-tales-dracodeep-dungeon-hybrid-rpg?ref=android_project_share
I’m proud to announce my good friend and author Mark Lain has launched a follow up to his Destiny’s Role gamebook on Kickstarter. With a colour cover art by the legendary Alan Langford and interior art by modern illustrator Mike Tenebrae, you can help fund this amazing interactive project by CLICKING HERE.
Check out the great rewards on this chart.
Remember how excellent some gamebooks actually were back in the 80s? The ones with mostly fresh ideas that we couldn’t wait for the release of? This is also a very impacting game book based largely on brainwork as there are no combat systems. Typically, this is everything Choose You Own Adventure should have been. Creepy, paced, atmospheric and relies heavily on cerebral skill to get you through. It literally doesn’t need dice or card systems to work whereby the aforementioned CYOA were dreadfully easy.
Set within the confines of a creepy hospital (that’s enough to shit some people up alone), you awaken in a very surreal version of your world. You realise quite early on some lunatic (liking it already) is stalking you to chop you up like other victims. These turn out to be witches and the author has cleverly interlaced witch folklore into the story, with the looney taking different body parts from each in order to gain special powers. But things take a turn for the worse when you discover a higher power in control of this seemingly willing slave. All throughout the adventure you feel everything is being manipulated around you from room to room, and you don’t know what random and usually gory thing is going to happen next.
All the classic Fighting Fantasy esque conundrums are here, from riddles and letter codes (like in Ian Livingstone’s Deathtrap Dungeon) , to cryptic deciphering and numbered items (Steve Jackson’s Creature Of Havoc perhaps). It’s even 400 references long. For a first gamebook from Victoria Hancox, this is an excellent debut. She has certainly drawn from her familiarities with gamebooks and experiences which have added backbone to the game and I have also been in contact with Victoria and begged that she’ll write another. She replied to me and… I’m not going to say the answer 😜.
This is what many modern gamebooks should be like, and if you like the Horror gamebooks like me… it should be the very next book you buy.
Attempts.. 6 🙂
*proudly became the first known player to complete it successfully according to the author.
Get your copy HERE.