My new title, The Ascension Of Layna Masu, is currently live on #kickstarter and offers some great rewards. You can even be a character in the story. CLICK HERE to find out more.

My new title, The Ascension Of Layna Masu, is currently live on #kickstarter and offers some great rewards. You can even be a character in the story. CLICK HERE to find out more.

This story takes us back to the Isle of Pneuma in a new spin. For more information, click this link to find out more and be notified of this launch on November 1st. It will be my third Kickstarter, and this time include input from my eldest daughter as well.
Happy Halloween,
Jam

The link above –> http://kck.st/3YgECuZ
1st prize – Malcolm Barter original+t-shirt
2nd prize – characterization in the book + t-shirt
3rd prize – previous LIG badges + t-shirt


Dear reader,
I am delighted to inform you all that earlier this afternoon we managed to cross our funding goal. A huge thank you to everyone who has pledged. With over three and a half weeks still left, we should be able to get a few more Backers as well.
The gamebook community is very niche, but also incredibly supportive of itself and this has shone through.
In the meantime keep spreading the word, and hope to bring you something great in return. You can back this project <<<HERE>>>
Jam out!

So now I can share that Paranormal Hero 3: The Witches Of Cara shall be run as a Kickstarter launching October 1st. Click the link to be notified of the launch in my second Kickstarter. https://www.kickstarter.com/projects/banneradders/paranormal-hero-3
#author #horror #crowdfunder #kickstarter
Today was the launch of the Kickstarter for the special edition of my 6th book Malinkar : Lord Of Enmity. This adult interactive adventure story covers the corruption and rise of the villain in my third book, and where his animosity towards others spawned from. A prequel to The Druids Of Pneuma, the Kickstarter is to raise funds for an illustrator and limited edition hardback copies. To visit the page and support this gamebook campaign, click here http://kck.st/3pHWHTS
Hey hey! Today I endeavour to finish off the second rewrite of The Druids Of Pneuma. What a nightmare last hundred refs it has been. With plot holes and cross links galore having to have been ironed out, it isn’t any wonder Puffin rebuked 19 year old gamebook writers. Anyway, I think I have come up with a lovely story, or peril and woe, action and adventure, monsters and magic.
Upon completion it shall be shown to three trustees for preliminary perusal, and the wonderful Mike Tenebrae will be briefed on internal illustrations. I have come up with a plan for limited Kickstarter rewards, which people will be able to get a special edition hardback or paperback as well as other goodies. Whether or not that funds, the book will be available on Amazon shortly after the Kickstarter ends. I’m guessing it’ll be a couple of pounds more than the first two Literally Immersive Gamebooks as its over twice as long at 410 references.

Of all the book projects I am ever likely to do, this is probably the most personal to me, and a product of my 19 year old self and 44 year old self combined. There’s that number again! It will also contain a couple of Easter eggs here and there. A 25 year old work is about to come alive. And with a cover by Malcolm Barter, binding me to the Fighting Fantasy series I love and grew up with. This is a dream come true. I’ll be at the Fighting Fantasy Beero tonight, if you cannot make it I wish you all a merry Yuletide break and happy New Year.
Oliver McNeil, creator of The Storymaster’s Tales, invited myself and other gaming fan Helen Donovan, to take part in a live cam session of his latest game named Hotel Lovecraft. Thankfully my inferior internet allowed me to stay the duration, and what an incredible time we had.

The game differs tremendously from previous successes, Weirding Woods and Dracodeep Dungeon. While it is still card/book/dice based, the setup differs in that you are not building a map like in the aforementioned, but playing 6 levels (floors) of a creepy hotel based heavily with a feel of the titular name’s works. The chilling atmosphere when you explore each room is started with an accompanying soundscape and narration at the start of each scenario as usual. This works to great effect, creating a real sense of intensity and dread like in such games as the Room app series. The intensity grows tenfold as you get nearer the end of the game, say, the final two floors, where the end is in sight but you are scrambling round trying to complete your objective or avoid falling foul of any terrors out to suck you stat points away.
Even though Helen and I were the only two players, the six levels of five rooms kept the game going for two hours in total. She got away. I died in the last location. Because of her as it ultimately turned out, yet we’d been working together perfectly well until the final location. Women! 😄
Even though this game differs to Oliver’s others, it isn’t a far flung effort being traditionally easy to pick up and more importantly, great great fun. This will be the third ten on ten Oliver McNeil game when I score it on BGG. Thanks for all the fun, laughs, and games you bring to the world Mr McNeil. Originally crowdfunded on Kickstarter, you can order a late backer copy if you CLICK HERE.
From the rising popular games legend Oliver McNeil, creator of Weirding Woods and Dracodeep Dungeon comes a new avenue of tabletop Horror gaming. Will your stay in Hotel Lovecraft be long…. or will you get lucky? Watch the video and CLICK HERE to get it!!
I’m proud to announce my good friend and author Mark Lain has launched a follow up to his Destiny’s Role gamebook on Kickstarter. With a colour cover art by the legendary Alan Langford and interior art by modern illustrator Mike Tenebrae, you can help fund this amazing interactive project by CLICKING HERE.

Check out the great rewards on this chart.

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