Today my dear friend Oliver McNeil launches his new Kickstarter campaign for the sequel to his award winning ( 😉 ) tabletop RPG, The Storymaster’s Tales Weirding Woods. The new adventure sees you as a hero trying to gain glory from the perilous Dracodeep Dungeon. New magic, new monsters and new characters abound in this fantasy Grimm-esque world. Having play-testing it live recently, I can tell you that it has all the makings of another masterpiece like it’s predecessor and it is great to see The Storymaster’s Tales universe expanding with another game in the pipeline even now. If you haven’t gone so yet, check out Mr McNeil’s Kickstarter by clicking this link The StoryMaster’s Tales “Dracodeep Dungeon” Hybrid RPG, via @Kickstarter https://www.kickstarter.com/projects/legendphotography/the-storymasters-tales-dracodeep-dungeon-hybrid-rpg?ref=android_project_share
Regular visitors to my site especially gaming fans will have already seen my write up on The Storymaster’s Tales – Weirding Woods. A hybrid gamebook and tabletop RPG that has achieved wonderful success creates by my good friend Oliver McNeil. Well today it went triple hybrid, with the very first audio streaming experience over several live video platforms such as YouTube, Facebook and Hangouts.
The Storymaster’s Tales
With my trusty sidekick Colin Deady, aka Wizard Frin, my Pirate character Captain Jam tackled the as yet unreleased Dracodeep Dungeon, the follow up to the Weirding Woods game. Our quest was to slay an evil Vampire Lord that has woken beneath a not desecrated church above the Dungeon. But it wasn’t just about Colin and I communicating, others could also view our progress and call out tips to Ollys wizard presenter. It was a fantastic and modern experience, and the dungeon sported many new locations, items and characters to mingle with making a lovely alternative to the woodland romp. Somehow Colin managed to get a haircut and I purchased a goat that bit me on the arse. Dracodeep Dungeon will be a huge must for those that have played Weirding Woods, and a great standalone if you wish to give the world of RPG a try in a lighter way than D&D. I can only award it 10/10 for all the right reasons.
If you fancy giving this gaming great a go, please visit http://www.storymasterstales.com and for a mere £2.50 you can purchase audio files of the incidental music. This will enter you (but not guarantee you) in a pool for a place for the next game. It also helps if you like The Storymaster’s Tales Facebook page.
Check out Colin and mines progress as we spend two hours in a subterranean deathtrap. 😉 https://youtu.be/Yv-mH-Zzr90
I’ve done a little bit of proof reading and play testing for Mark Lain in the past, including the mini’s in Destiny’s Role book 0. Book 1 on the other hand is an absolute epic by comparison. Here we have a single adventure a whopping 500 references long with three artists on board, Alan Langford for the gorgeous cover, the ineffable Malcolm Barter on cartography and Mike Tenebrae for the internal illustrations. Having backed this on Kickstarter my likeness has been included in a very prestigious place in the book. Must admit, Mike did exceptionally well as I’m not easy to photograph let alone draw.
He’s a barman get your minds out the gutter
Anyway back to the story. The premise is to hunt down and destroy the Redcap and her witchly associates before her power becomes far too strong she can take over the land. And boy is it a tough ride. You need to make sure you get as many objects and provisions as possible as you will be in so many situations where these will be useful, not to mention the combats in Mistress Of Sorrows come thick and fast. You’re surely guaranteed not to complete it first time. I stopped counting at my twelfth death, most of them in fights.
Mark has clearly researched a lot on the subject matter, and evidence of this is none so obvious if you manage to get to Covan. This particular part of the book is my favourite area and the descriptive of events therein has writing in a style suitable enough for a film screenplay. This surpasses the authorship of other gamebook writers that have been in the game for years, just like Victoria Hancox did with Nightshift.
Whilst I managed to complete the quest and slay the Bigbad, she took me with her and I succumbed to her final hex. (So didn’t manage to meet myself lol) I hear a third book is in the works as well, so soon after Mistress Of Sorrows and I’m deliberately holding back credit so I can be part of that Kickstarter also when it comes about. If you don’t own Destiny’s Role books, it’s high time you did as you’re missing out on the cream of modern gamebooks crop. 10/10